@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
25 lines • 760 B
TypeScript
export class MeshEditor extends ObjectEditor {
get schema(): {
properties: {
bvh: {
transient: boolean;
};
asset: {
transient: boolean;
};
boundingBox: {
transient: boolean;
};
flags: {
editor: BitFlagsEditor;
transient: boolean;
};
center: {
deprecated: boolean;
};
};
};
}
import { ObjectEditor } from "../../../../../editor/ecs/component/editors/primitive/ObjectEditor.js";
import { BitFlagsEditor } from "../../../../../editor/ecs/component/editors/common/BitFlagsEditor.js";
//# sourceMappingURL=MeshEditor.d.ts.map