@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
26 lines • 774 B
TypeScript
export class TerrainSerializationAdapter extends BinaryClassSerializationAdapter<any> {
constructor();
klass: typeof Terrain;
version: number;
/**
*
* @type {TerrainSystem}
*/
system: TerrainSystem;
initialize(system: any): void;
/**
*
* @param {BinaryBuffer} buffer
* @param {Terrain} value
*/
serialize(buffer: BinaryBuffer, value: Terrain): void;
/**
*
* @param {BinaryBuffer} buffer
* @param {Terrain} value
*/
deserialize(buffer: BinaryBuffer, value: Terrain): void;
}
import { BinaryClassSerializationAdapter } from "../../storage/binary/BinaryClassSerializationAdapter.js";
import Terrain from "../ecs/Terrain.js";
//# sourceMappingURL=TerrainSerializationAdapter.d.ts.map