@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
46 lines • 862 B
TypeScript
export class TerrainPreview {
/**
*
* @type {String}
*/
url: string;
/**
*
* @type {Vector2}
*/
offset: Vector2;
/**
*
* @type {Vector2}
*/
scale: Vector2;
/**
*
* @param {TerrainPreview} other
*/
copy(other: TerrainPreview): void;
toJSON(): {
url: string;
offset: {
x: number;
y: number;
};
scale: {
x: number;
y: number;
};
};
fromJSON(obj: any): void;
/**
*
* @param {BinaryBuffer} buffer
*/
toBinaryBuffer(buffer: BinaryBuffer): void;
/**
*
* @param {BinaryBuffer} buffer
*/
fromBinaryBuffer(buffer: BinaryBuffer): void;
}
import Vector2 from "../../../core/geom/Vector2.js";
//# sourceMappingURL=TerrainPreview.d.ts.map