@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
25 lines (20 loc) • 662 B
JavaScript
import { Keyframe } from "../curve/Keyframe.js";
/**
*
* @param {AnimationCurve} curve
* @param {number[]} values
* @param {number[]} times
* @param {number} component_count
* @param {number} component_index
*/
export function curve_from_track_data_linear(curve, values, times, component_count, component_index) {
const key_count = times.length;
for (let k = 0; k < key_count; k++) {
const value = values[k * component_count + component_index];
const time = times[k];
curve.add(Keyframe.from(time, value));
}
for (let k = 0; k < key_count; k++) {
curve.alignTangents(k);
}
}