@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
69 lines (55 loc) • 1.26 kB
JavaScript
export class AnimationClip {
/**
* Human-readable label
* @type {string}
*/
name = ""
/**
*
* @type {AnimationTrack[]}
*/
tracks = []
/**
*
* @returns {number}
*/
get start_time() {
const tracks = this.tracks;
const curve_count = tracks.length;
if (curve_count <= 0) {
return 0;
}
let r = Infinity;
for (let i = 0; i < curve_count; i++) {
const track = tracks[i];
const s = track.start_time;
if (r > s) {
r = s;
}
}
return r;
}
get end_time() {
const tracks = this.tracks;
const curve_count = tracks.length;
if (curve_count <= 0) {
return 0;
}
let r = -Infinity;
for (let i = 0; i < curve_count; i++) {
const track = tracks[i];
const s = track.end_time;
if (r < s) {
r = s;
}
}
return r;
}
/**
*
* @return {number}
*/
get duration() {
return this.end_time - this.start_time;
}
}