@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
15 lines • 506 B
TypeScript
export class AsynchronousDelayAction extends AsynchronousAction {
/**
*
* @param {EntityComponentDataset} ecd
* @param {number} time in seconds
*/
constructor(ecd: EntityComponentDataset, time: number);
__ecd: EntityComponentDataset;
__time: number;
__entity: Entity;
cancel(): Promise<void>;
}
import { AsynchronousAction } from "./AsynchronousAction.js";
import Entity from "../../../engine/ecs/Entity.js";
//# sourceMappingURL=AsynchronousDelayAction.d.ts.map