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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class PointSet { /** * * @param {number} size number of points * @param {number} dimensions number of dimensions per point * @param {Array|Float32Array|Float64Array} data * @constructor */ constructor(size: number, dimensions: number, data: any[] | Float32Array | Float64Array); /** * * @type {Array|Float32Array|Float64Array} * @private */ private __data; /** * * @type {number} * @private */ private __size; /** * * @type {number} * @private */ private __dimensions; /** * Number of points in the set * @returns {number} */ size(): number; /** * Number of dimensions for each point * @returns {number} */ dimension(): number; /** * get coordinate for a point * @param {number} i point index * @param {number} j dimension * @returns {number} */ coord(i: number, j: number): number; } //# sourceMappingURL=PointSet.d.ts.map