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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * Removed edge from the mesh by replacing one of the edge vertices (victim) with the other vertex of the edge (replacement) * Patches the rest of the topology * Useful for mesh simplification * @param {TopoMesh} mesh * @param {TopoEdge} edge * @param {TopoVertex} victim * @param {TopoVertex} replacement */ export function partialEdgeCollapse(mesh: TopoMesh, edge: TopoEdge, victim: TopoVertex, replacement: TopoVertex): void; /** * Removed edge from the mesh by replacing one of the edge vertices (victim) with the other vertex of the edge (replacement) * Patches the rest of the topology * Useful for mesh simplification * @param {TopoMesh} mesh * @param {TopoEdge} edge * @param {TopoVertex} victim * @param {TopoVertex} replacement */ export function collapseEdge(mesh: TopoMesh, edge: TopoEdge, victim: TopoVertex, replacement: TopoVertex): void; //# sourceMappingURL=collapseEdge.d.ts.map