@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
23 lines • 695 B
TypeScript
export default ToolEngine;
declare class ToolEngine {
tools: List<any>;
active: ObservedValue;
engine: any;
isRunning: boolean;
shutdownCallbacks: any[];
pointer: PointerDevice;
activate(toolName: any): void;
initialize(): void;
/**
*
* @param {Engine} engine
* @param {Editor} editor
*/
startup(engine: Engine, editor: Editor): void;
editor: Editor;
shutdown(): void;
}
import List from '../../../src/core/collection/list/List.js';
import ObservedValue from '../../../src/core/model/ObservedValue.js';
import { PointerDevice } from '../../../src/engine/input/devices/PointerDevice.js';
//# sourceMappingURL=ToolEngine.d.ts.map