@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
12 lines • 535 B
TypeScript
/**
*
* @param {!Transform} source
* @param {!Transform} target
* @param {SignalBinding[]} bindings
* @param {boolean} [syncPosition=true]
* @param {boolean} [syncRotation=true]
* @param {boolean} [syncScale=true]
*/
export function synchronizeTransform(source: Transform, target: Transform, bindings: SignalBinding[], syncPosition?: boolean, syncRotation?: boolean, syncScale?: boolean): void;
import { SignalBinding } from "../../../src/core/events/signal/SignalBinding.js";
//# sourceMappingURL=synchronizeTransform.d.ts.map