@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
16 lines • 564 B
TypeScript
export class LargeStringEditor extends TypeEditor<any> {
constructor();
build(parent: any, field: any, registry: any): {
view: EmptyView;
signals: {
input_changed: Signal<any, any, any, any, any, any, any, any>;
};
methods: {
set_value(v: any): void;
};
};
}
import { TypeEditor } from "../TypeEditor.js";
import EmptyView from "../../../../src/view/elements/EmptyView.js";
import Signal from "../../../../src/core/events/signal/Signal.js";
//# sourceMappingURL=LargeStringEditor.d.ts.map