@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
26 lines • 752 B
TypeScript
export class MinimapTerrainGL extends MinimapWorldLayer {
/**
*
* @param {AssetManager} assetManager
*/
constructor({ assetManager }: AssetManager);
object: Mesh<PlaneBufferGeometry, MeshBasicMaterial>;
/**
*
* @type {ObservedValue<Terrain>}
*/
terrain: ObservedValue<Terrain>;
/**
*
* @param {Terrain} terrain
* @param {Terrain} oldTerrain
* @private
*/
private __setTerrain;
}
import { MinimapWorldLayer } from "./MinimapWorldLayer.js";
import { PlaneBufferGeometry } from "three";
import { MeshBasicMaterial } from "three";
import { Mesh } from "three";
import ObservedValue from "../../../core/model/ObservedValue.js";
//# sourceMappingURL=MinimapTerrainGL.d.ts.map