@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
28 lines • 766 B
TypeScript
export class MinimapMarkerView extends View<HTMLElement> {
/**
*
* @param {Number} entity
* @param {MinimapMarker} marker
* @param {Transform} transform
* @param worldScale
* @constructor
*/
constructor(entity: number, marker: MinimapMarker, transform: Transform, worldScale: any);
el: Node;
/**
*
* @type {MinimapMarker}
*/
marker: MinimapMarker;
/**
*
* @type {Transform}
*/
transform: Transform;
worldScale: any;
__handleTransformPositionChange(x: any, y: any, z: any): void;
__handleWorldScaleChange(x: any, y: any): void;
__handleWorldSizeChange(x: any, y: any): void;
}
import View from "../../View.js";
//# sourceMappingURL=MinimapMarkerView.d.ts.map