@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
17 lines • 620 B
TypeScript
export class MarkerNodeEmitterFromAction extends MarkerNodeEmitter {
/**
*
* @param {GridCellActionPlaceMarker[]} actions
* @return {MarkerNodeEmitterFromAction}
*/
static from(actions: GridCellActionPlaceMarker[]): MarkerNodeEmitterFromAction;
/**
*
* @type {GridCellActionPlaceMarker[]}
*/
actions: GridCellActionPlaceMarker[];
initialize(data: any, seed: any): void;
execute(data: any, x: any, y: any, rotation: any, consumer: any): void;
}
import { MarkerNodeEmitter } from "./MarkerNodeEmitter.js";
//# sourceMappingURL=MarkerNodeEmitterFromAction.d.ts.map