@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
81 lines • 2.38 kB
TypeScript
export class MarkerNodeActionPaintTerrain extends MarkerNodeAction {
/**
*
* @param {LinearModifier} dilation
* @param {function(number):number} border_blending
* @param {LinearModifier} border
* @param {CellFilter} weight
* @param {TerrainLayerDescription} layer
* @returns {MarkerNodeActionPaintTerrain}
*/
static from({ dilation, border_blending, border, weight, layer }: LinearModifier): MarkerNodeActionPaintTerrain;
/**
*
* @CellFilter
*/
weight: CellFilterLiteralFloat;
/**
* What to paint
* @type {TerrainLayerDescription}
*/
layer: TerrainLayerDescription;
/**
* Actual layer index, will be taken from the terrain upon initialization
* @type {number}
* @private
*/
private _layer_index;
/**
*
* @type {SplatMapping}
* @private
*/
private _splat_map;
/**
*
* @type {Terrain}
* @private
*/
private _terrain;
/**
* How far does the area extend from the marker's shape, has both % and constant component
* Can grow or shrink the area
* @type {LinearModifier}
*/
dilation: LinearModifier;
/**
* Function to apply smoothing to the area that falls into "edge"
* @type {function(number): number}
*/
weight_edge_easing_function: (arg0: number) => number;
/**
* How wide is the edge, computed from the effective region including padding, must produce a non-negative number
* @type {LinearModifier}
*/
weight_edge_easing: LinearModifier;
/**
*
* @type {function():number}
* @private
*/
private _random;
/**
*
* @param {number} x
* @param {number} y
* @param {MarkerNode} node
* @param {GridData} grid
* @param {number} radius_outer
* @param {number} radius_inner
* @returns {number}
* @private
*/
private _getPointWeight;
_getLayerIndex(): number;
execute(grid: any, ecd: any, node: any): void;
initialize(grid: any, ecd: any, seed: any): void;
}
import { MarkerNodeAction } from "../MarkerNodeAction.js";
import { CellFilterLiteralFloat } from "../../../filtering/numeric/CellFilterLiteralFloat.js";
import LinearModifier from "../../../../core/model/stat/LinearModifier.js";
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