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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class TerrainSoundMaterialSurfaceDetector extends SoundMaterialSurfaceDetector<any> { constructor(); /** * * @type {AbstractSoundMaterialDefinition[]} */ materials: AbstractSoundMaterialDefinition[]; /** * * @type {Terrain} * @private */ private __terrain; /** * * @type {SoundMaterialComposition} * @private */ private __composite; loadMaterialsFromJSON(json: any): void; /** * * @param {Terrain} terrain */ initialize(terrain: Terrain): void; /** * * @param {number} layer_index * @param {AbstractSoundMaterialDefinition} material */ setLayerMaterial(layer_index: number, material: AbstractSoundMaterialDefinition): void; detect(thing: any, point: any, interaction: any): any[]; } import { SoundMaterialSurfaceDetector } from "../SoundMaterialSurfaceDetector.js"; //# sourceMappingURL=TerrainSoundMaterialSurfaceDetector.d.ts.map