UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

29 lines 873 B
export class StrategicResourceAllocator { /** * * @type {TacticalModule[]} */ modules: TacticalModule[]; /** * @private * @type {Array<function(ActionSequence[]):Promise<ActionSequence[]>>} */ private sequenceTransformers; /** * Add a sequence transformer, these are applied as a final step during resource allocation * @param {function(ActionSequence[]):Promise<ActionSequence[]>} t */ addTransformer(t: (arg0: ActionSequence[]) => Promise<ActionSequence[]>): void; /** * * @param {TacticalModule} module */ addTacticalModule(module: TacticalModule): void; /** * @template A * @param {Resource[]} resources * @returns {Promise<A[]>} actions */ allocate<A>(resources: Resource[]): Promise<A[]>; } //# sourceMappingURL=StrategicResourceAllocator.d.ts.map