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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * * @param {number[]|Float32Array} result * @param {Object3D} object * @param {number[]|Float32Array} transform 4x4 transform matrix to be used as a root transform instead of whatever is set on the object, this lets us compute local-space bounds without having to modify the source object */ export function expand_aabb_by_transformed_three_object(result: number[] | Float32Array, object: Object3D, transform: number[] | Float32Array): void; //# sourceMappingURL=expand_aabb_by_transformed_three_object.d.ts.map