@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
23 lines • 737 B
TypeScript
/**
*
* @param {number[]} sh
* @param {number} sh_offset
* @param {boolean} shadow
* @returns {ShadedGeometry}
*/
export function sh3_make_shaded_geometry(sh: number[], sh_offset: number, shadow?: boolean): ShadedGeometry;
/**
*
* @param {number} [size]
* @param {boolean} [shadow]
* @param position
* @param [position_offset]
* @param sh
* @param [sh_offset]
* @param {Entity} [entity]
* @return {Entity}
*/
export function visualise_spherical_harmonic_sphere({ size, shadow, position, position_offset, sh, sh_offset, entity }?: number): Entity;
import { ShadedGeometry } from "../ecs/mesh-v2/ShadedGeometry.js";
import Entity from "../../ecs/Entity.js";
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