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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { ShaderMaterial } from "three"; import shader_fg from './visualize.frag.glsl'; import shader_vx from './visualize.vert.glsl'; export class OctahedralDepthVisualizationMaterial extends ShaderMaterial { constructor() { super({ fragmentShader: shader_fg, vertexShader: shader_vx, lights: false, uniforms: { uResolution: { value: 1 }, fScale: { value: 1 }, tDepth: { value: null } } }) } set scale(v) { this.uniforms.fScale.value = 1 / v; this.uniformsNeedUpdate = true; } /** * * @param {THREE.DataTexture} v */ set texture(v) { this.uniforms.tDepth.value = v; this.uniforms.uResolution.value = v.image.width; this.uniformsNeedUpdate = true; } }