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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * NOTE: the method is completely inlined for better performance. 0 function calls within the skinning loop * @param {Float32Array} destination Skinned vertex positions * @param {SkinnedMesh} mesh * @param {number} [destination_offset=0] */ export function computeSkinnedMeshVertices(destination: Float32Array, mesh: SkinnedMesh, destination_offset?: number): void; //# sourceMappingURL=computeSkinnedMeshVertices.d.ts.map