@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
7 lines • 396 B
TypeScript
/**
* Compute position of focal point of the camera in world coordinate space. This is the "pinhole" where all perspective lines meet.
* @param {THREE.PerspectiveCamera} camera
* @param {Vector3} result
*/
export function compute_perspective_camera_focal_position(camera: THREE.PerspectiveCamera, result: Vector3): void;
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