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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * @param {Object} params * @param {TerrainOverlay} params.overlay * @param {Sampler2D} params.sampler * @param {ParameterLookupTable} [params.lut] * @param {NumericInterval} [params.range] Range of values of interest within the sampler that are to be mapped onto LUT * @param {function(number):number} [params.lookupScaleFunction] * @param {number} [params.channel] */ export function paintTerrainOverlayViaLookupTable({ overlay, sampler, lut, range, lookupScaleFunction, channel }: { overlay: TerrainOverlay; sampler: Sampler2D; lut?: ParameterLookupTable; range?: NumericInterval; lookupScaleFunction?: (arg0: number) => number; channel?: number; }): void; import { Sampler2D } from "../../../graphics/texture/sampler/Sampler2D.js"; import { ParameterLookupTable } from "../../../graphics/particles/particular/engine/parameter/ParameterLookupTable.js"; import { NumericInterval } from "../../../../core/math/interval/NumericInterval.js"; //# sourceMappingURL=paintTerrainOverlayViaLookupTable.d.ts.map