@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
54 lines • 1.19 kB
TypeScript
export namespace SerializationFlags {
let Transient: number;
}
export class SerializationMetadata {
/**
*
* @type {number}
*/
flags: number;
/**
*
* @param {number|SerializationFlags} flag
* @returns {void}
*/
setFlag(flag: number | {
Transient: number;
}): void;
/**
*
* @param {number|SerializationFlags} flag
* @returns {void}
*/
clearFlag(flag: number | {
Transient: number;
}): void;
/**
*
* @param {number|SerializationFlags} flag
* @param {boolean} value
*/
writeFlag(flag: number | {
Transient: number;
}, value: boolean): void;
/**
*
* @param {number|SerializationFlags} flag
* @returns {boolean}
*/
getFlag(flag: number | {
Transient: number;
}): boolean;
toJSON(): {
flags: number;
};
fromJSON({ flags }: {
flags?: number;
}): void;
}
export namespace SerializationMetadata {
let Transient_1: Readonly<SerializationMetadata>;
export { Transient_1 as Transient };
export let typeName: string;
}
//# sourceMappingURL=SerializationMetadata.d.ts.map