UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

15 lines 773 B
/** * Compute bounds of a 3-rd degree bezier curve * Note that this is a 1d case solver * Lower bound will be written into result[offset], upper bounds will be written into result[offset+result_stride] * @see https://github.com/adobe-webplatform/Snap.svg/blob/c8e483c9694517e24b282f8f59f985629f4994ce/src/path.js#L856 * @param {number[]|Float32Array} result * @param {number} result_offset offset into the result array * @param {number} result_stride * @param {number} p0 * @param {number} p1 * @param {number} p2 * @param {number} p3 */ export function spline_bezier3_bounds(result: number[] | Float32Array, result_offset: number, result_stride: number, p0: number, p1: number, p2: number, p3: number): void; //# sourceMappingURL=spline_bezier3_bounds.d.ts.map