@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
11 lines • 552 B
TypeScript
/**
* Newtonian solver, works by moving along the curve in the direction of gradient.
* Solving for f(x) = 0
* @param {function(number):number} f Function for which we are trying to solve
* @param {number} xStart initial guess for input value
* @param {number} [max_steps]
* @param {number} [eps]
* @returns {number} value for X where function is close to 0 or exactly at 0
*/
export function newton_solver_1d(f: (arg0: number) => number, xStart: number, max_steps?: number, eps?: number): number;
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