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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { v3_dot } from "./v3_dot.js"; /** * Orthogonal distance of a point to a plane, the distance is positive when the point lies above the plane and negative when the point is below * @param {number} x Reference point, x coordinate * @param {number} y Reference point, y coordinate * @param {number} z Reference point, z coordinate * @param {number} normal_x * @param {number} normal_y * @param {number} normal_z * @param {number} plane_offset * @returns {number} */ export function v3_distance_above_plane( x, y, z, normal_x, normal_y, normal_z, plane_offset ) { // this is the same as v4_dot(v4(x,y,z,1.0), v4(plane.normal, plane.constant)); return v3_dot(normal_x, normal_y, normal_z, x, y, z) + plane_offset; }