@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
17 lines • 693 B
TypeScript
/**
*
* @param {Vector3} result_point
* @param {Vector3} result_direction
* @param {number} a_normal_x
* @param {number} a_normal_y
* @param {number} a_normal_z
* @param {number} a_constant
* @param {number} b_normal_x
* @param {number} b_normal_y
* @param {number} b_normal_z
* @param {number} b_constant
* @return {boolean}
*/
export function plane3_intersect_plane(result_point: Vector3, result_direction: Vector3, a_normal_x: number, a_normal_y: number, a_normal_z: number, a_constant: number, b_normal_x: number, b_normal_y: number, b_normal_z: number, b_constant: number): boolean;
import Vector3 from "../../Vector3.js";
//# sourceMappingURL=plane3_intersect_plane.d.ts.map