@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
9 lines • 628 B
TypeScript
/**
* NOTE: Based on Transforming Axis-Aligned Bounding Boxes by Jim Arvo from "Graphics Gems", Academic Press, 1990
* NOTE: {@link result} and {@link aabb} must be different objects
* @param {ArrayLike<number>|number[]|Float32Array} result
* @param {ArrayLike<number>|number[]|Float32Array} aabb
* @param {ArrayLike<number>|number[]|Float32Array} matrix 4x4 matrix
*/
export function aabb3_matrix4_project(result: ArrayLike<number> | number[] | Float32Array, aabb: ArrayLike<number> | number[] | Float32Array, matrix: ArrayLike<number> | number[] | Float32Array): void;
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