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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import Vector3 from "../Vector3"; import {Matrix4} from "three"; export class SurfacePoint3 { normal: Vector3 position: Vector3 index: number /** * @deprecated use {@link applyMatrix4} instead */ applyMatrix4_three(matrix4: Matrix4): void applyMatrix4(m4: ArrayLike<number>): void fromArray(array: ArrayLike<number>, offset?: number): void toArray(array: ArrayLike<number>, offset?: number): void copy(other: SurfacePoint3): void clone(): SurfacePoint3 }