@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
24 lines (16 loc) • 535 B
TypeScript
import Vector3 from "../Vector3";
import {Matrix4} from "three";
export class SurfacePoint3 {
normal: Vector3
position: Vector3
index: number
/**
* @deprecated use {@link applyMatrix4} instead
*/
applyMatrix4_three(matrix4: Matrix4): void
applyMatrix4(m4: ArrayLike<number>): void
fromArray(array: ArrayLike<number>, offset?: number): void
toArray(array: ArrayLike<number>, offset?: number): void
copy(other: SurfacePoint3): void
clone(): SurfacePoint3
}