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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { max2 } from "../../../math/max2.js"; import { min2 } from "../../../math/min2.js"; /** * * @param {number} ax0 * @param {number} ay0 * @param {number} ax1 * @param {number} ay1 * @param {number} bx0 * @param {number} by0 * @param {number} bx1 * @param {number} by1 * @param {AABB2} result * @returns {boolean} true if overlap exists, false if no overlap */ export function aabb2_compute_overlap( ax0, ay0, ax1, ay1, bx0, by0, bx1, by1, result ) { const x0 = max2(ax0, bx0); const x1 = min2(ax1, bx1); if (x0 >= x1) { //no overlap return false; } const y0 = max2(ay0, by0); const y1 = min2(ay1, by1); if (y0 >= y1) { //no overlap return false; } result.set(x0, y0, x1, y1); return true; }