@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
10 lines • 656 B
TypeScript
/**
* @template T
* @param {T[]|ArrayLike<T>|TypedArray|Uint8ClampedArray|Uint8Array|Uint32Array|Float32Array} a
* @param {number} a_offset
* @param {T[]|ArrayLike<T>|TypedArray|Uint8ClampedArray|Uint8Array|Uint32Array|Float32Array} b
* @param {number} b_offset
* @param {number} length How many elements should be moved
*/
export function array_swap<T>(a: T[] | ArrayLike<T> | TypedArray | Uint8ClampedArray | Uint8Array | Uint32Array | Float32Array, a_offset: number, b: T[] | ArrayLike<T> | TypedArray | Uint8ClampedArray | Uint8Array | Uint32Array | Float32Array, b_offset: number, length: number): void;
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