@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
45 lines (34 loc) • 1.13 kB
JavaScript
import { LineView } from "./common/LineView.js";
import LabelView from "../../../../src/view/common/LabelView.js";
import View from "../../../../src/view/View.js";
import ObservedValue from "../../../../src/core/model/ObservedValue.js";
import Vector1Control from "../../../../src/view/controller/controls/Vector1Control.js";
export class FogOfWarRevealerController extends View {
/**
*
* @constructor
*/
constructor() {
super();
this.el = document.createElement('div');
this.addClass('ui-fow-revealer-controller');
this.model = new ObservedValue(null);
const cRadius = new Vector1Control();
this.addChild(new LineView({
elements: [
new LabelView('radius'),
cRadius
]
}));
/**
*
* @param {FogOfWarRevealer} model
*/
function setModel(model) {
if (model !== null) {
cRadius.model.set(model.radius);
}
}
this.model.onChanged.add(setModel);
}
}