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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class TerrainHeightPaintTool extends TerrainPaintTool { /** * * @type {QuadTreeNode<number>} */ transform_index: QuadTreeNode<number>; buildTransformIndex(): void; /** * * @param {PatchTerrainHeightAction} action * @returns {Action[]} */ createObjectMoveActions(action: PatchTerrainHeightAction): Action[]; } import { TerrainPaintTool } from "./TerrainPaintTool.js"; import { QuadTreeNode } from "../../../src/core/geom/2d/quad-tree/QuadTreeNode.js"; import { PatchTerrainHeightAction } from "../../actions/concrete/PatchTerrainHeightAction.js"; //# sourceMappingURL=TerrainHeightPaintTool.d.ts.map