@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
18 lines • 660 B
TypeScript
export class TerrainHeightPaintTool extends TerrainPaintTool {
/**
*
* @type {QuadTreeNode<number>}
*/
transform_index: QuadTreeNode<number>;
buildTransformIndex(): void;
/**
*
* @param {PatchTerrainHeightAction} action
* @returns {Action[]}
*/
createObjectMoveActions(action: PatchTerrainHeightAction): Action[];
}
import { TerrainPaintTool } from "./TerrainPaintTool.js";
import { QuadTreeNode } from "../../../src/core/geom/2d/quad-tree/QuadTreeNode.js";
import { PatchTerrainHeightAction } from "../../actions/concrete/PatchTerrainHeightAction.js";
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