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@woodman231/exportedmonstersanctuarydatatypes

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This is the outcome of generating types from the ExportedMonsterSanctuaryData package

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"use strict"; exports.__esModule = true; exports.ExportedMonsterSanctuaryDataTypes = void 0; var ExportedMonsterSanctuaryDataTypes; (function (ExportedMonsterSanctuaryDataTypes) { var EDamageType; (function (EDamageType) { EDamageType[EDamageType["Physical"] = 0] = "Physical"; EDamageType[EDamageType["Magical"] = 1] = "Magical"; })(EDamageType = ExportedMonsterSanctuaryDataTypes.EDamageType || (ExportedMonsterSanctuaryDataTypes.EDamageType = {})); var BuffType; (function (BuffType) { BuffType[BuffType["Might"] = 0] = "Might"; BuffType[BuffType["Sorcery"] = 1] = "Sorcery"; BuffType[BuffType["Glory"] = 2] = "Glory"; BuffType[BuffType["Sidekick"] = 3] = "Sidekick"; BuffType[BuffType["Channel"] = 4] = "Channel"; BuffType[BuffType["Regeneration"] = 5] = "Regeneration"; BuffType[BuffType["Agility"] = 6] = "Agility"; BuffType[BuffType["SpellShield"] = 7] = "SpellShield"; BuffType[BuffType["Barrier"] = 8] = "Barrier"; BuffType[BuffType["Random"] = 9] = "Random"; })(BuffType = ExportedMonsterSanctuaryDataTypes.BuffType || (ExportedMonsterSanctuaryDataTypes.BuffType = {})); var DebuffType; (function (DebuffType) { DebuffType[DebuffType["Weakness"] = 0] = "Weakness"; DebuffType[DebuffType["Shock"] = 1] = "Shock"; DebuffType[DebuffType["Poison"] = 2] = "Poison"; DebuffType[DebuffType["Chill"] = 3] = "Chill"; DebuffType[DebuffType["Burn"] = 4] = "Burn"; DebuffType[DebuffType["ArmorBreak"] = 5] = "ArmorBreak"; DebuffType[DebuffType["Random"] = 6] = "Random"; })(DebuffType = ExportedMonsterSanctuaryDataTypes.DebuffType || (ExportedMonsterSanctuaryDataTypes.DebuffType = {})); var EElement; (function (EElement) { EElement[EElement["Neutral"] = 0] = "Neutral"; EElement[EElement["Fire"] = 1] = "Fire"; EElement[EElement["Water"] = 2] = "Water"; EElement[EElement["Wind"] = 3] = "Wind"; EElement[EElement["Earth"] = 4] = "Earth"; EElement[EElement["Physical"] = 5] = "Physical"; EElement[EElement["Magical"] = 6] = "Magical"; EElement[EElement["Debuff"] = 7] = "Debuff"; EElement[EElement["NoElement"] = 8] = "NoElement"; EElement[EElement["QuadElement"] = 9] = "QuadElement"; })(EElement = ExportedMonsterSanctuaryDataTypes.EElement || (ExportedMonsterSanctuaryDataTypes.EElement = {})); var EShift; (function (EShift) { EShift[EShift["Normal"] = 0] = "Normal"; EShift[EShift["Light"] = 1] = "Light"; EShift[EShift["Dark"] = 2] = "Dark"; })(EShift = ExportedMonsterSanctuaryDataTypes.EShift || (ExportedMonsterSanctuaryDataTypes.EShift = {})); var EMonsterType; (function (EMonsterType) { EMonsterType[EMonsterType["None"] = 0] = "None"; EMonsterType[EMonsterType["Aquatic"] = 1] = "Aquatic"; EMonsterType[EMonsterType["Aerial"] = 2] = "Aerial"; EMonsterType[EMonsterType["Mechanical"] = 3] = "Mechanical"; EMonsterType[EMonsterType["Nature"] = 4] = "Nature"; EMonsterType[EMonsterType["Spirit"] = 5] = "Spirit"; EMonsterType[EMonsterType["Reptile"] = 6] = "Reptile"; EMonsterType[EMonsterType["Beast"] = 7] = "Beast"; EMonsterType[EMonsterType["Dragon"] = 8] = "Dragon"; EMonsterType[EMonsterType["Occult"] = 9] = "Occult"; EMonsterType[EMonsterType["Slime"] = 10] = "Slime"; EMonsterType[EMonsterType["Insect"] = 11] = "Insect"; EMonsterType[EMonsterType["Bird"] = 12] = "Bird"; EMonsterType[EMonsterType["Fish"] = 13] = "Fish"; EMonsterType[EMonsterType["Goblin"] = 14] = "Goblin"; EMonsterType[EMonsterType["Warrior"] = 15] = "Warrior"; EMonsterType[EMonsterType["Mage"] = 16] = "Mage"; EMonsterType[EMonsterType["Worm"] = 17] = "Worm"; EMonsterType[EMonsterType["Changeling"] = 18] = "Changeling"; EMonsterType[EMonsterType["Ancient"] = 19] = "Ancient"; })(EMonsterType = ExportedMonsterSanctuaryDataTypes.EMonsterType || (ExportedMonsterSanctuaryDataTypes.EMonsterType = {})); var EquipmentType; (function (EquipmentType) { EquipmentType[EquipmentType["Weapon"] = 0] = "Weapon"; EquipmentType[EquipmentType["Armor"] = 1] = "Armor"; EquipmentType[EquipmentType["Headgear"] = 2] = "Headgear"; EquipmentType[EquipmentType["Necklace"] = 3] = "Necklace"; EquipmentType[EquipmentType["Ring"] = 4] = "Ring"; EquipmentType[EquipmentType["Misc"] = 5] = "Misc"; })(EquipmentType = ExportedMonsterSanctuaryDataTypes.EquipmentType || (ExportedMonsterSanctuaryDataTypes.EquipmentType = {})); var ESpecialBuff; (function (ESpecialBuff) { ESpecialBuff[ESpecialBuff["Infinity"] = 0] = "Infinity"; ESpecialBuff[ESpecialBuff["Champion"] = 1] = "Champion"; ESpecialBuff[ESpecialBuff["Charge"] = 2] = "Charge"; ESpecialBuff[ESpecialBuff["Bleed"] = 3] = "Bleed"; ESpecialBuff[ESpecialBuff["Weakness"] = 4] = "Weakness"; ESpecialBuff[ESpecialBuff["Resistance"] = 5] = "Resistance"; ESpecialBuff[ESpecialBuff["Wound"] = 6] = "Wound"; ESpecialBuff[ESpecialBuff["Age"] = 7] = "Age"; ESpecialBuff[ESpecialBuff["Blind"] = 8] = "Blind"; ESpecialBuff[ESpecialBuff["Tether"] = 9] = "Tether"; ESpecialBuff[ESpecialBuff["Redirect"] = 10] = "Redirect"; ESpecialBuff[ESpecialBuff["PowerFocus"] = 11] = "PowerFocus"; ESpecialBuff[ESpecialBuff["Predation"] = 12] = "Predation"; })(ESpecialBuff = ExportedMonsterSanctuaryDataTypes.ESpecialBuff || (ExportedMonsterSanctuaryDataTypes.ESpecialBuff = {})); var EStat; (function (EStat) { EStat[EStat["Attack"] = 0] = "Attack"; EStat[EStat["Magic"] = 1] = "Magic"; EStat[EStat["Defense"] = 2] = "Defense"; EStat[EStat["Health"] = 3] = "Health"; EStat[EStat["Mana"] = 4] = "Mana"; EStat[EStat["CritChance"] = 5] = "CritChance"; EStat[EStat["CritDamage"] = 6] = "CritDamage"; EStat[EStat["ManaRegen"] = 7] = "ManaRegen"; EStat[EStat["AttackMagic"] = 8] = "AttackMagic"; EStat[EStat["Damage"] = 9] = "Damage"; EStat[EStat["DamageReduction"] = 10] = "DamageReduction"; })(EStat = ExportedMonsterSanctuaryDataTypes.EStat || (ExportedMonsterSanctuaryDataTypes.EStat = {})); var ETargetType; (function (ETargetType) { ETargetType[ETargetType["SingleEnemy"] = 0] = "SingleEnemy"; ETargetType[ETargetType["AllEnemies"] = 1] = "AllEnemies"; ETargetType[ETargetType["Self"] = 2] = "Self"; ETargetType[ETargetType["SingleAlly"] = 3] = "SingleAlly"; ETargetType[ETargetType["AllAllies"] = 4] = "AllAllies"; ETargetType[ETargetType["DeadAlly"] = 5] = "DeadAlly"; })(ETargetType = ExportedMonsterSanctuaryDataTypes.ETargetType || (ExportedMonsterSanctuaryDataTypes.ETargetType = {})); })(ExportedMonsterSanctuaryDataTypes = exports.ExportedMonsterSanctuaryDataTypes || (exports.ExportedMonsterSanctuaryDataTypes = {}));