@wonderlandengine/components
Version:
Wonderland Engine's official component library.
34 lines • 1.58 kB
JavaScript
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
import { Component } from '@wonderlandengine/api';
import { property } from '@wonderlandengine/api/decorators.js';
/**
* Applies [fixed foveation](https://www.w3.org/TR/webxrlayers-1/#dom-xrcompositionlayer-fixedfoveation)
* once a WebXR session is started
*
* Fixed foveation reduces shading cost at the periphery by rendering at lower resolutions at the
* edges of the users vision.
*/
class FixedFoveation extends Component {
static TypeName = 'fixed-foveation';
/** Amount to apply from 0 (none) to 1 (full) */
fixedFoveation;
onActivate() {
this.engine.onXRSessionStart.add(this.setFixedFoveation);
}
onDeactivate() {
this.engine.onXRSessionStart.remove(this.setFixedFoveation);
}
setFixedFoveation = () => {
this.engine.xr.baseLayer.fixedFoveation = this.fixedFoveation;
};
}
__decorate([
property.float(0.5)
], FixedFoveation.prototype, "fixedFoveation", void 0);
export { FixedFoveation };
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