@wix/design-system
Version:
@wix/design-system
50 lines (41 loc) • 1.68 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _getSelectedBlocks = _interopRequireDefault(require("./getSelectedBlocks"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
var _default = function _default(strategy) {
return function (editorState, selection) {
var contentState = editorState.getCurrentContent();
var currentSelection = selection || editorState.getSelection();
var startKey = currentSelection.getStartKey();
var endKey = currentSelection.getEndKey();
var startOffset = currentSelection.getStartOffset();
var endOffset = currentSelection.getEndOffset();
var isSameBlock = startKey === endKey;
var selectedBlocks = (0, _getSelectedBlocks["default"])(contentState, startKey, endKey);
var entityFound = false; // We have to shift the offset to not get false positives when selecting
// a character just before or after an entity
var finalStartOffset = startOffset + 1;
var finalEndOffset = endOffset - 1;
selectedBlocks.forEach(function (block) {
strategy(block, function (start, end) {
if (entityFound) {
return;
}
var blockKey = block.getKey();
if (isSameBlock && (end < finalStartOffset || start > finalEndOffset)) {
return;
} else if (blockKey === startKey && end < finalStartOffset) {
return;
} else if (blockKey === endKey && start > finalEndOffset) {
return;
}
entityFound = true;
}, contentState);
});
return entityFound;
};
};
exports["default"] = _default;