@wiko/web3.js
Version:
Wiko Javascript API
70 lines • 3.67 kB
TypeScript
import { Rpc, SimulateTransactionApi } from '@wiko/rpc';
import { Commitment, Slot } from '@wiko/rpc-types';
import { CompilableTransactionMessage, ITransactionMessageWithFeePayer, TransactionMessage } from '@wiko/transaction-messages';
type ComputeUnitEstimateForTransactionMessageConfig = Readonly<{
abortSignal?: AbortSignal;
commitment?: Commitment;
minContextSlot?: Slot;
rpc: Rpc<SimulateTransactionApi>;
transactionMessage: CompilableTransactionMessage | (ITransactionMessageWithFeePayer & TransactionMessage);
}>;
/**
* Simulates a transaction message on the network and returns the number of compute units it
* consumed during simulation.
*
* The estimate this function returns can be used to set a compute unit limit on the transaction.
* Correctly budgeting a compute unit limit for your transaction message can increase the probability
* that your transaction will be accepted for processing.
*
* If you don't declare a compute unit limit on your transaction, validators will assume an upper
* limit of 200K compute units (CU) per instruction. Since validators have an incentive to pack as
* many transactions into each block as possible, they may choose to include transactions that they
* know will fit into the remaining compute budget for the current block over transactions that
* might not. For this reason, you should set a compute unit limit on each of your transaction
* messages, whenever possible.
*
* ## Example
*
* ```ts
* import { getSetComputeLimitInstruction } from '@wiko-program/compute-budget';
* import { createWikoRpc, getComputeUnitEstimateForTransactionMessageFactory, pipe } from '@wiko/web3.js';
*
* // Create an estimator function.
* const rpc = createWikoRpc('http://127.0.0.1:8899');
* const getComputeUnitEstimateForTransactionMessage =
* getComputeUnitEstimateForTransactionMessageFactory({ rpc });
*
* // Create your transaction message.
* const transactionMessage = pipe(
* createTransactionMessage({ version: 'legacy' }),
* /* ... *\/
* );
*
* // Request an estimate of the actual compute units this message will consume.
* const computeUnitsEstimate =
* await getComputeUnitEstimateForTransactionMessage(transactionMessage);
*
* // Set the transaction message's compute unit budget.
* const transactionMessageWithComputeUnitLimit = prependTransactionMessageInstruction(
* getSetComputeLimitInstruction({ units: computeUnitsEstimate }),
* transactionMessage,
* );
* ```
*
* > [!WARNING]
* > The compute unit estimate is just that – an estimate. The compute unit consumption of the
* > actual transaction might be higher or lower than what was observed in simulation. Unless you
* > are confident that your particular transaction message will consume the same or fewer compute
* > units as was estimated, you might like to augment the estimate by either a fixed number of CUs
* > or a multiplier.
*
* > [!NOTE]
* > If you are preparing an _unsigned_ transaction, destined to be signed and submitted to the
* > network by a wallet, you might like to leave it up to the wallet to determine the compute unit
* > limit. Consider that the wallet might have a more global view of how many compute units certain
* > types of transactions consume, and might be able to make better estimates of an appropriate
* > compute unit budget.
*/
export declare function getComputeUnitEstimateForTransactionMessage_INTERNAL_ONLY_DO_NOT_EXPORT({ abortSignal, rpc, transactionMessage, ...simulateConfig }: ComputeUnitEstimateForTransactionMessageConfig): Promise<number>;
export {};
//# sourceMappingURL=compute-limit-internal.d.ts.map