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@wiko/web3.js

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import { Rpc, SimulateTransactionApi } from '@wiko/rpc'; import { Commitment, Slot } from '@wiko/rpc-types'; import { CompilableTransactionMessage, ITransactionMessageWithFeePayer, TransactionMessage } from '@wiko/transaction-messages'; type ComputeUnitEstimateForTransactionMessageConfig = Readonly<{ abortSignal?: AbortSignal; commitment?: Commitment; minContextSlot?: Slot; rpc: Rpc<SimulateTransactionApi>; transactionMessage: CompilableTransactionMessage | (ITransactionMessageWithFeePayer & TransactionMessage); }>; /** * Simulates a transaction message on the network and returns the number of compute units it * consumed during simulation. * * The estimate this function returns can be used to set a compute unit limit on the transaction. * Correctly budgeting a compute unit limit for your transaction message can increase the probability * that your transaction will be accepted for processing. * * If you don't declare a compute unit limit on your transaction, validators will assume an upper * limit of 200K compute units (CU) per instruction. Since validators have an incentive to pack as * many transactions into each block as possible, they may choose to include transactions that they * know will fit into the remaining compute budget for the current block over transactions that * might not. For this reason, you should set a compute unit limit on each of your transaction * messages, whenever possible. * * ## Example * * ```ts * import { getSetComputeLimitInstruction } from '@wiko-program/compute-budget'; * import { createWikoRpc, getComputeUnitEstimateForTransactionMessageFactory, pipe } from '@wiko/web3.js'; * * // Create an estimator function. * const rpc = createWikoRpc('http://127.0.0.1:8899'); * const getComputeUnitEstimateForTransactionMessage = * getComputeUnitEstimateForTransactionMessageFactory({ rpc }); * * // Create your transaction message. * const transactionMessage = pipe( * createTransactionMessage({ version: 'legacy' }), * /* ... *\/ * ); * * // Request an estimate of the actual compute units this message will consume. * const computeUnitsEstimate = * await getComputeUnitEstimateForTransactionMessage(transactionMessage); * * // Set the transaction message's compute unit budget. * const transactionMessageWithComputeUnitLimit = prependTransactionMessageInstruction( * getSetComputeLimitInstruction({ units: computeUnitsEstimate }), * transactionMessage, * ); * ``` * * > [!WARNING] * > The compute unit estimate is just that &ndash; an estimate. The compute unit consumption of the * > actual transaction might be higher or lower than what was observed in simulation. Unless you * > are confident that your particular transaction message will consume the same or fewer compute * > units as was estimated, you might like to augment the estimate by either a fixed number of CUs * > or a multiplier. * * > [!NOTE] * > If you are preparing an _unsigned_ transaction, destined to be signed and submitted to the * > network by a wallet, you might like to leave it up to the wallet to determine the compute unit * > limit. Consider that the wallet might have a more global view of how many compute units certain * > types of transactions consume, and might be able to make better estimates of an appropriate * > compute unit budget. */ export declare function getComputeUnitEstimateForTransactionMessage_INTERNAL_ONLY_DO_NOT_EXPORT({ abortSignal, rpc, transactionMessage, ...simulateConfig }: ComputeUnitEstimateForTransactionMessageConfig): Promise<number>; export {}; //# sourceMappingURL=compute-limit-internal.d.ts.map