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@wider/utils_proto

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A set of extensions to basic objects giving uniform behaviour in various technical environments

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'use strict'; /** * Additional methods for the javascript **Function** object * @module @wider/utils_proto/proto_object * * @copyright Copyright (C) 1985..2021 Martin Baker. http://y-d-r.co.uk * @author Martin W Baker * @license ISC Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */ const $moduleName = "@wider/utils_proto/proto_object"; const objectPrototype = {}; /** * Perform a deep merge of the current object with another object revising the current object * * A scan is made of all the [enumerable](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/propertyIsEnumerable) [own properties](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/hasOwnProperty) of the given ** mergeItems ** and the action is chosen as below for each result found * * * if the result is ***undefined*** the value is deleted from the current object if it already exists * * * if the result is another native {Object} it will also have a `wider_deepMerge()` method - this is called recursively to merge into the matching keyName of the current item (creating the keyName's empty object first if one does not yet exist) * * * if the result is any other object the object itself is placed as this current value * * * for any other value, eg string or function, the keyName is set to the value, retaining the defined properties of the new value (eg immutability, readonly, etc) * * Important, child objects being deepMerged are never linked as the entire object - only enumerable members are processed. This means that the **mergeItems** object will never reflect changes in the current item and changes in the current item will not be reflected into the **mergeItems** * * This does not perform the same impact as the package "npm install deepMerge" - the main differences are that object.wider_deepMerge(): * * * is this faster or significantly faster * * * updates your original object in situ so that any prior references to objects in it now refer to same object with possibly amended properties * * * has control as to whether matching keyNames defer or overwrite * * * has control over error handling * * * has different management of merging arrays * @function deepMerge() * @param {Object} mergeItems new items to merge into the current object. * @param {object} [settings] settings that impact the behaviour - to use more than one value on the same key use a space separated list * * `{ array : "push"}` if the new and the old values are arrays the new values are pushed into the array. As this always creates new elements in the array, this overrides the action of **mode** for arrays * * `{ array : "pushUnique"}` as for ***push*** except that duplicate values are discarded * * `{ array : "unshift"}` if the new and the old values are arrays the new values are unshifted into the array. This overrides the action of **mode** for arrays * * `{ array : "unshiftUnique"}` as for ***push*** except that duplicate values are discarded * * `{ error : fn(Error) } if an error occurs it is sent to the function (eg ***console.error***) and not, as per default, thrown. The value passes is the same error object that would have been thrown * * `{ mode : 'defer' } if a value appears in the **mergeItems** that is already in original object, the original object is not updated - the default is **overwrite*** * * '{ custom : {handler : fn(path,value), pattern : regExp]}` if the path to the item matches the regExp the callback is used to process the behaviour * @returns {Object} the current object - use of this return value is optional * @throws {Error} when any of the following occur * * if the **mergeItem** is not a javascript native {Object} * * if the value of a **mergeItem** keyName is write only * * if the value in the current object of keyName is immutable or readOnly AND is different from the value being supplied * * if you use a combination of settings that when used are incompatible * * If an error is thrown and not trapped by your error setting function, your initial object will have been left partially updated */ const methods = { "wider_deepMerge": { enumerable: false, value: function (mergeItems = {}, settings = {}, path = "") { const $functionName = "object.prototype.wider_deepMerge"; if (!mergeItems.wider_deepMerge) throw new Error($functionName + " - mergeItems must be a constructed from the javascript `Object` object"); for (const key in mergeItems) { if (Object.hasOwnProperty.call(mergeItems, key)) { const valuePath = path + "/" + key; const value = mergeItems[key]; //TODO if the given getProperties obedience try { if (value === undefined) delete this[key]; else if (settings.custom && settings.custom.pattern.test(valuePath)) this[key] = settings.custom.handler(valuePath, value); else if (this[key] === undefined) this[key] = value; else if (this[key] === value || settings.mode === "defer" && !settings.array ) { /* skip if already exists and we are in defer mode or is already the same object */ } // else if (Array.isArray(this[key])) { switch (settings.array) { case "push": if (Array.isArray(value)) value.forEach(element => { this[key].push(element); }); else this[key].push(value); break; case "unshift": if (Array.isArray(value)) this[key].unshift(...value); else this[key].unshift(value); break; case "pushUnique": case "unshiftUnique": if (Array.isArray(value)) /* jshint -W083 */ value.forEach(element => { this[key].wider_pushUnique(element, settings.array === "unshiftUnique"); }); /* jshint +W083 */ else this[key].wider_pushUnique(value, settings.array === "unshiftUnique"); break; case undefined: case null: Object.defineProperty(this, key, Object.getOwnPropertyDescriptor(mergeItems, key)); break; default: throw new Error("settings.array='" + settings.array + "' is not a recognised array setting"); } } // else if (typeof value === "object") { if (settings.mode === "overwrite" || this[key] === undefined) { if (value.wider_deepMerge) { if (this[key] == null) this[key] = {}; if (!this[key].wider_deepMerge) this[key] = { "<anonymous>": this[key] }; else if (value.constructor === Object) this[key].wider_deepMerge(value, settings, path); else this[key] = value; } else Object.defineProperty(this, key, Object.getOwnPropertyDescriptor(mergeItems, key)); } else if (value.constructor === Object) { this[key].wider_deepMerge(value, settings, path); } } // everything else just gets direct assigned it that were possible else if (settings.mode === "overwrite") Object.defineProperty(this, key, Object.getOwnPropertyDescriptor(mergeItems, key)); // above is clever version of this[key] = value; that preserves the properties } // catch (err) { err.path = valuePath; err.code = objectPrototype.wider_deepMerge.ERR_CANNOT_UPDATE_AT_PATH; if (settings.error) settings.error(err); else throw err; } } } return this; } }, /** * perform an assign of all the [enumerable](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/propertyIsEnumerable) [own properties](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/hasOwnProperty) of the given **object** * * Unlike `Object.assign()` this will copy all the defined properties of the submitted items - so eg if your submitted object is writeOnly, it will still be copied leaving a write only result. You should not include the `this`object in the arguments list. * * Beware that when assigning functions, getters and setters, that they still remain those functions in their original objects but being called with `this` being the current object into which they are now also inserted. * * If a key in the current object is updated, then any defined properties you have already set are also overwritten. * @function assign() * @param {...objects} objects any number of objects whose members are to be assigned to this current object * @returns {Object} being the same as this current object * @throws {Error} if a key in this current object cannot be updated because the key is already in use and is not updatable */ wider_assign: { enumerable: false, value: function (...objects) { for (let index = 0; index < objects.length; index++) { const object = objects[index]; for (const key in object) { if (Object.hasOwnProperty.call(object, key)) { Object.defineProperty(this, key, Object.getOwnPropertyDescriptor(object, key)); } } } return this; } } }; /** * @private * @param {object} target - this will normally be the javascript Function object - but if you dont want to change that object then provide your own equivalent */ function assignObject(target = Object) { /* set the prototype of the javascript Function object or if it already exists then extend it */ methods.wider_deepMerge.ERR_CANNOT_UPDATE_AT_PATH = assignObject.$moduleName + ":ERR_CANNOT_UPDATE_AT_PATH"; Object.defineProperties(target.prototype, methods); } assignObject.$moduleName = $moduleName; if (global.$wider) global.$wider.registry.register($moduleName, assignObject, "protoObject", "utils"); export default assignObject;