@wgslx/wgslx
Version:
Extended WebGPU shading language tools
43 lines (42 loc) • 1.16 kB
TypeScript
export interface TokenJson {
text?: string;
symbol?: string;
modifier?: string;
modifiedSymbol?: string;
source?: string;
destination?: string;
children?: TokenJson[];
}
export interface TokenRange {
file: string;
line: number;
column: number;
}
export declare class TokenOptions {
symbol?: string;
modifier?: string;
}
export declare class Token {
id: number;
text?: string;
symbol?: string;
modifier?: string;
modifiedSymbol?: string;
source?: string;
destination?: string;
children?: Token[];
clone(): Token;
toObject(): TokenJson;
toString(compact?: boolean): any;
static text(text: string, source: string): Token;
static group(children: Token[], modifier: string, symbol?: string): Token;
static modify(children: Token[], modifier: string, modifiedSymbol?: string): Token;
static symbol(token: Token, symbol: string): Token;
private static idCount;
private constructor();
}
export declare class Multimap<TKey, TValue> {
readonly map: Map<TKey, TValue[]>;
get(key: TKey): TValue[];
add(key: TKey, value: TValue): TValue[];
}