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@webwriter/block-based-code

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Write block-based code (e.g. Scratch) and run it.

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/* eslint-disable max-classes-per-file */ import { StageType } from "./stage"; import { BlockTypes } from "../lib/blockly"; /** * An event that is fired when the editor changes. */ export class EditorChangeEvent extends CustomEvent<{ state: object, readableCode: string, executableCode: string }> { constructor(state: object, readableCode: string, executableCode: string) { super("change", { detail: { state, readableCode, executableCode, }, bubbles: true, composed: true, }); } } /** * An event that is fired when the options change. */ export class OptionsChangeEvent extends CustomEvent<{ readonly?: 0 | 1; stageType?: StageType; selectedBlocks?: BlockTypes[]; }> { constructor(options: OptionsChangeEvent["detail"]) { super("change", { detail: options, bubbles: true, composed: true, }); } } /** * An event that is fired when code highlighting is requested. */ export class CodeHighlightingEvent extends CustomEvent<string> { constructor(id: string) { super("highlight", { detail: id, bubbles: true, composed: true, }); } }