@webwriter/block-based-code
Version:
Write block-based code (e.g. Scratch) and run it.
115 lines (113 loc) • 2.41 kB
text/typescript
import { BlockDefinition } from "../types";
export const blocks = [
{
type: "motions:move",
message0: "%{BKY_MOVE}",
args0: [
{
type: "input_value",
name: "STEPS",
check: "Number",
},
],
nextStatement: null,
previousStatement: null,
category: "motions",
style: "motion_blocks",
} as const,
{
type: "motions:rotate",
message0: "%{BKY_ROTATE}",
args0: [
{
type: "input_value",
name: "DEGREES",
check: "Number",
},
],
nextStatement: null,
previousStatement: null,
category: "motions",
style: "motion_blocks",
} as const,
{
type: "motions:set_rotation",
message0: "%{BKY_SET_ROTATION}",
args0: [
{
type: "input_value",
name: "DEGREES",
check: "Number",
},
],
nextStatement: null,
previousStatement: null,
category: "motions",
style: "motion_blocks",
} as const,
{
type: "motions:set_x",
message0: "%{BKY_SET_X}",
args0: [
{
type: "input_value",
name: "X",
check: "Number",
},
],
nextStatement: null,
previousStatement: null,
category: "motions",
style: "motion_blocks",
} as const,
{
type: "motions:set_y",
message0: "%{BKY_SET_Y}",
args0: [
{
type: "input_value",
name: "Y",
check: "Number",
},
],
nextStatement: null,
previousStatement: null,
category: "motions",
style: "motion_blocks",
} as const,
{
type: "motions:set_xy",
message0: "%{BKY_SET_XY}",
args0: [
{
type: "input_value",
name: "X",
check: "Number",
},
{
type: "input_value",
name: "Y",
check: "Number",
},
],
inputsInline: true,
nextStatement: null,
previousStatement: null,
category: "motions",
style: "motion_blocks",
} as const,
{
type: "motions:get_x",
message0: "%{BKY_GET_X}",
output: "Number",
category: "motions",
style: "motion_blocks",
} as const,
{
type: "motions:get_y",
message0: "%{BKY_GET_Y}",
output: "Number",
category: "motions",
style: "motion_blocks",
} as const,
] satisfies BlockDefinition[];