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@webviz/subsurface-viewer

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3D visualization component for subsurface reservoir data

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/** * Color type definition from Deck.gl. * * - Color: Imported from @deck.gl/core, typically an array of 3 or 4 numbers (RGB or RGBA). */ import type { Color } from "@deck.gl/core"; export type { Color }; /** * RGB color represented as a tuple of three numbers: [red, green, blue]. */ export type RGBColor = [number, number, number]; /** * RGBA color represented as a tuple of four numbers: [red, green, blue, alpha]. */ export type RGBAColor = [number, number, number, number]; /** * Converts a color represented as an array of numbers (either RGB or RGBA) with 8-bit channel values (0-255) * into a normalized RGBA tuple with values in the range [0, 1]. * * @param color - The input color as an array of numbers. It can be either: * - [r, g, b]: An RGB color, where each channel is a number between 0 and 255. * - [r, g, b, a]: An RGBA color, where each channel is a number between 0 and 255. * @returns A tuple [r, g, b, a] where each value is normalized to the range [0, 1]. */ export declare function toNormalizedColor(color: Color | undefined): RGBAColor | undefined;