UNPKG

@webviz/subsurface-viewer

Version:

3D visualization component for subsurface reservoir data

3 lines (2 loc) 248 B
declare const _default: "#version 300 es\n#define SHADER_NAME northarrow-fragment-shader\n\nout vec4 fragColor;\n\nuniform vec4 uColor;\n\nvoid main(void) {\n fragColor = vec4(uColor.rgb, uColor.a * layer.opacity);\n}\n"; export default _default;