@webrtc-remote-control/core
Version:
Thin abstraction layer above peerjs that will let you be more productive at making WebRTC data channels based apps.
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Markdown
[](https://www.npmjs.com/package/@webrtc-remote-control/core)
[](https://github.com/topheman/webrtc-remote-control/actions/workflows/ci.yml)
[](http://webrtc-remote-control.vercel.app/)
Imagine you could simply control a web page opened in a browser (master) from an other page in an other browser (remote), just like you would with a TV and a remote.
webrtc-remote-control lets you do that (based on [PeerJS](https://peerjs.com)) and handles the disconnections / reconnections, providing a simple API.
## Installation
```sh
npm install peerjs @webrtc-remote-control/core
```
This package is the core one. Implementations for popular frameworks such as react or vue are available [here](https://github.com/topheman/webrtc-remote-control/tree/master/packages).
## Usage
Add the peerjs library as a script tag in your html page. You'll have access to `Peer` constructor.
```html
<script src="https://unpkg.com/peerjs@1.5.4/dist/peerjs.min.js"></script>
```
Direct link to the [demo](https://webrtc-remote-control.vercel.app/counter-vanilla/master.html) source code: [master.js](https://github.com/topheman/webrtc-remote-control/blob/master/demo/counter-vanilla/js/master.js) / [remote.js](https://github.com/topheman/webrtc-remote-control/blob/master/demo/counter-vanilla/js/remote.js)
```js
import prepare, { prepareUtils } from "@webrtc-remote-control/core/master";
async function init() {
const { bindConnection, getPeerId, humanizeError } = prepare(prepareUtils());
const peer = new Peer(getPeerId());
peer.on("open", (peerId) => {
// do something with this master peerId - create some url to open the browser based on it
});
const api = await bindConnection(peer);
api.on("remote.connect", ({ id }) => {
console.log(`Yay, remote ${id} just connected to master!`);
});
api.on("remote.disconnect", ({ id }) => {
console.log(`Boo, remote ${id} just disconnected from master!`);
});
api.on("data", ({ id }, data) => {
console.log(`Remote ${id} just sent the message`, data);
});
// send some data to the remotes
api.sendAll({ msg: "Hello world to all remotes" });
// api.sendTo(remoteId, { msg: "Hello world to a specific remote" });
}
```
```js
import prepare, { prepareUtils } from "@webrtc-remote-control/core/remote";
async function init() {
const { bindConnection, getPeerId, humanizeError } = prepare(prepareUtils());
const peer = new Peer(getPeerId());
// connect to master with `masterPeerId` (passed via QRCode, url, email ...)
const api = await bindConnection(peer, masterPeerId);
api.on("remote.disconnect", ({ id }) => {
console.log(`Boo, remote ${id} just disconnected from master!`);
});
api.on("remote.reconnect", ({ id }) => {
console.log(`Yay, remote ${id} just reconnected to master!`);
});
api.on("data", (_, data) => {
console.log("Master just sent this message", data);
});
// send some data
api.send({ msg: "Hello master page" });
}
```
TypeScript types are shipped with the package.
Don't want to use a bundler ? You can simply use the UMD (Universal Module Definition) build and drop it with a script tag from your favorite js cdn, you'll have access to a `webrtcRemoteControl` object on the `window`.
- Development build: [https://unpkg.com/@webrtc-remote-control/core/dist/webrtc-remote-control.umd.dev.js](https://unpkg.com/@webrtc-remote-control/core/dist/webrtc-remote-control.umd.dev.js)
- Production build: [https://unpkg.com/@webrtc-remote-control/core/dist/webrtc-remote-control.umd.prod.js](https://unpkg.com/@webrtc-remote-control/core/dist/webrtc-remote-control.umd.prod.js)