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@webgpu/shaderc

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add_executable(spvc_exe src/main.cc) shaderc_default_compile_options(spvc_exe) target_include_directories(spvc_exe PRIVATE ${shaderc_SOURCE_DIR}/libshaderc/include ${spirv-tools_SOURCE_DIR}/include) set_target_properties(spvc_exe PROPERTIES OUTPUT_NAME spvc) target_link_libraries(spvc_exe PRIVATE shaderc_spvc shaderc_util) add_dependencies(spvc_exe build-version) shaderc_add_asciidoc(spvc_doc_README README) if(SHADERC_ENABLE_INSTALL) install(TARGETS spvc_exe RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) endif(SHADERC_ENABLE_INSTALL) if(${SHADERC_ENABLE_TESTS}) add_subdirectory(test) endif()