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@webbuf/webbuf

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Rust/WASM optimized buffers for the web, node.js, deno, and bun.

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/* tslint:disable */ /* eslint-disable */ /** * Decode a Crockford base32 string into a byte vector */ export function decode_base32_crockford(encoded: string): Uint8Array; /** * Decode an RFC4648 base32 string into a byte vector */ export function decode_base32_rfc4648(encoded: string, padding: boolean): Uint8Array; /** * Decode an RFC4648 hex base32 string into a byte vector */ export function decode_base32_rfc4648_hex(encoded: string, padding: boolean): Uint8Array; /** * Decode an RFC4648 hex lowercase base32 string into a byte vector */ export function decode_base32_rfc4648_hex_lower(encoded: string, padding: boolean): Uint8Array; /** * Decode an RFC4648 lowercase base32 string into a byte vector */ export function decode_base32_rfc4648_lower(encoded: string, padding: boolean): Uint8Array; /** * Decode a z-base-32 string into a byte vector */ export function decode_base32_z(encoded: string): Uint8Array; export function decode_base64(encoded: string): Uint8Array; /** * Decode a base64 string into a byte vector * Returns an error string if decoding fails */ export function decode_base64_strip_whitespace(encoded: string): Uint8Array; /** * Decode a hex string into a byte vector * Returns an error string if decoding fails */ export function decode_hex(encoded: string): Uint8Array; /** * Encode a byte slice into a Crockford base32 string */ export function encode_base32_crockford(data: Uint8Array): string; /** * Encode a byte slice into an RFC4648 base32 string */ export function encode_base32_rfc4648(data: Uint8Array, padding: boolean): string; /** * Encode a byte slice into an RFC4648 hex base32 string */ export function encode_base32_rfc4648_hex(data: Uint8Array, padding: boolean): string; /** * Encode a byte slice into an RFC4648 hex lowercase base32 string */ export function encode_base32_rfc4648_hex_lower(data: Uint8Array, padding: boolean): string; /** * Encode a byte slice into an RFC4648 lowercase base32 string */ export function encode_base32_rfc4648_lower(data: Uint8Array, padding: boolean): string; /** * Encode a byte slice into a z-base-32 string */ export function encode_base32_z(data: Uint8Array): string; /** * Encode a byte slice into a base64 string using the default engine */ export function encode_base64(data: Uint8Array): string; /** * Encode a byte slice into a hex string */ export function encode_hex(data: Uint8Array): string;