@webbuf/webbuf
Version:
Rust/WASM optimized buffers for the web, node.js, deno, and bun.
115 lines (114 loc) • 3.66 kB
TypeScript
export function __wbg_set_wasm(val: any): void;
/**
* Decode a Crockford base32 string into a byte vector
* @param {string} encoded
* @returns {Uint8Array}
*/
export function decode_base32_crockford(encoded: string): Uint8Array;
/**
* Decode an RFC4648 base32 string into a byte vector
* @param {string} encoded
* @param {boolean} padding
* @returns {Uint8Array}
*/
export function decode_base32_rfc4648(encoded: string, padding: boolean): Uint8Array;
/**
* Decode an RFC4648 hex base32 string into a byte vector
* @param {string} encoded
* @param {boolean} padding
* @returns {Uint8Array}
*/
export function decode_base32_rfc4648_hex(encoded: string, padding: boolean): Uint8Array;
/**
* Decode an RFC4648 hex lowercase base32 string into a byte vector
* @param {string} encoded
* @param {boolean} padding
* @returns {Uint8Array}
*/
export function decode_base32_rfc4648_hex_lower(encoded: string, padding: boolean): Uint8Array;
/**
* Decode an RFC4648 lowercase base32 string into a byte vector
* @param {string} encoded
* @param {boolean} padding
* @returns {Uint8Array}
*/
export function decode_base32_rfc4648_lower(encoded: string, padding: boolean): Uint8Array;
/**
* Decode a z-base-32 string into a byte vector
* @param {string} encoded
* @returns {Uint8Array}
*/
export function decode_base32_z(encoded: string): Uint8Array;
/**
* @param {string} encoded
* @returns {Uint8Array}
*/
export function decode_base64(encoded: string): Uint8Array;
/**
* Decode a base64 string into a byte vector
* Returns an error string if decoding fails
* @param {string} encoded
* @returns {Uint8Array}
*/
export function decode_base64_strip_whitespace(encoded: string): Uint8Array;
/**
* Decode a hex string into a byte vector
* Returns an error string if decoding fails
* @param {string} encoded
* @returns {Uint8Array}
*/
export function decode_hex(encoded: string): Uint8Array;
/**
* Encode a byte slice into a Crockford base32 string
* @param {Uint8Array} data
* @returns {string}
*/
export function encode_base32_crockford(data: Uint8Array): string;
/**
* Encode a byte slice into an RFC4648 base32 string
* @param {Uint8Array} data
* @param {boolean} padding
* @returns {string}
*/
export function encode_base32_rfc4648(data: Uint8Array, padding: boolean): string;
/**
* Encode a byte slice into an RFC4648 hex base32 string
* @param {Uint8Array} data
* @param {boolean} padding
* @returns {string}
*/
export function encode_base32_rfc4648_hex(data: Uint8Array, padding: boolean): string;
/**
* Encode a byte slice into an RFC4648 hex lowercase base32 string
* @param {Uint8Array} data
* @param {boolean} padding
* @returns {string}
*/
export function encode_base32_rfc4648_hex_lower(data: Uint8Array, padding: boolean): string;
/**
* Encode a byte slice into an RFC4648 lowercase base32 string
* @param {Uint8Array} data
* @param {boolean} padding
* @returns {string}
*/
export function encode_base32_rfc4648_lower(data: Uint8Array, padding: boolean): string;
/**
* Encode a byte slice into a z-base-32 string
* @param {Uint8Array} data
* @returns {string}
*/
export function encode_base32_z(data: Uint8Array): string;
/**
* Encode a byte slice into a base64 string using the default engine
* @param {Uint8Array} data
* @returns {string}
*/
export function encode_base64(data: Uint8Array): string;
/**
* Encode a byte slice into a hex string
* @param {Uint8Array} data
* @returns {string}
*/
export function encode_hex(data: Uint8Array): string;
export function __wbindgen_cast_2241b6af4c4b2941(arg0: any, arg1: any): string;
export function __wbindgen_init_externref_table(): void;