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@wayz/react-gl

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React Component for DeckGL, Base on AMap, Mapbox GL

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var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) { if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) { if (ar || !(i in from)) { if (!ar) ar = Array.prototype.slice.call(from, 0, i); ar[i] = from[i]; } } return to.concat(ar || Array.prototype.slice.call(from)); }; import { jsx as _jsx, jsxs as _jsxs, Fragment as _Fragment } from "react/jsx-runtime"; import { useState, useRef, useCallback, useMemo } from 'react'; import { DeckGL } from '@deck.gl/react'; import { BMap as StaticMap } from '@wayz/react-bmap'; import { MapGLContext } from '../context/MapGLContext'; import { diffSetLayer, isFunction, quickSortLayerByZIndex } from '../utils'; import dark from '../mapStyle/bmap_dark.json'; var AMAP_ACCESS_TOKEN = '9bdc414a469c99e7e85b78f341a535c1'; var INITIAL_VIEW_STATE = { longitude: 116.405285, latitude: 39.904989, zoom: 3, }; var wrapperStyle = { zIndex: -1, position: 'absolute', }; var childrenWrapperStyle = { position: 'absolute', zIndex: 1, }; var deckToolTipWrapperStyle = { zIndex: 1, position: 'absolute', pointerEvents: 'none', top: 0, left: 0, }; var theme = { dark: dark, normal: {}, }; var BMapGL = function (_a) { var children = _a.children, _b = _a.MAP_ACCESS_TOKEN, MAP_ACCESS_TOKEN = _b === void 0 ? AMAP_ACCESS_TOKEN : _b, _c = _a.mapStyle, mapStyle = _c === void 0 ? 'light' : _c, glOptions = _a.glOptions, mapOptions = _a.mapOptions, _d = _a.initialViewState, initialViewState = _d === void 0 ? INITIAL_VIEW_STATE : _d, onViewStateChange = _a.onViewStateChange, debug = _a.debug, scriptUrl = _a.scriptUrl, maxBounds = _a.maxBounds, rest = __rest(_a, ["children", "MAP_ACCESS_TOKEN", "mapStyle", "glOptions", "mapOptions", "initialViewState", "onViewStateChange", "debug", "scriptUrl", "maxBounds"]); var _e = useState(), glContext = _e[0], setGLContext = _e[1]; var _f = useState([]), layers = _f[0], _setLayers = _f[1]; var _g = useState(function () { if (initialViewState.altitude === 0) { throw new Error('initialViewState.altitude 不能设置为0'); } return initialViewState; }), viewState = _g[0], _setViewState = _g[1]; var _h = useState(), map = _h[0], setMap = _h[1]; var _j = useState(), hoverInfo = _j[0], _setHoverInfo = _j[1]; var deckRef = useRef(null); var viewStateRef = useRef(initialViewState); // TODO https://lbsyun.baidu.com/index.php?title=jspopularGL/guide/custom // https://developer.baidu.com/map/custom/list.htm var mstyle = useMemo(function () { if (!mapStyle) { mapStyle = 'normal'; } if (typeof mapStyle === 'string') { // @ts-ignore return { styleJson: theme[mapStyle] || theme.normal }; } return mapStyle; }, [mapStyle]); // 控制台输入, layers的状态 debug && console.info("layers: ", layers); // 添加图层 var _addLayer = useCallback(function (layer) { // 合并数组, 并按照zIndex排序 _setLayers(function (layers) { return quickSortLayerByZIndex(__spreadArray(__spreadArray([], layers, true), (Array.isArray(layer) ? layer : [layer]), true)); }); }, []); // 移除图层 var _removeLayer = useCallback(function (layer) { // 求差集 _setLayers(function (layers) { return diffSetLayer(layers, Array.isArray(layer) ? layer : [layer]); }); }, []); // 获取viewState var getViewState = useCallback(function () { return viewStateRef.current; }, []); // 设置viewState var setViewState = useCallback(function (viewState) { _setViewState(function (vs) { var _viewState = Object.assign({}, vs, isFunction(viewState) ? viewState(vs) : viewState); // 设置 maxBounds if (maxBounds) { _viewState.longitude = Math.min(maxBounds[2], Math.max(maxBounds[0], _viewState.longitude)); _viewState.latitude = Math.min(maxBounds[3], Math.max(maxBounds[1], _viewState.latitude)); } viewStateRef.current = _viewState; // viewState改变是, 同步修改地图view // setAMapViewState(_viewState) onViewStateChange === null || onViewStateChange === void 0 ? void 0 : onViewStateChange(_viewState); return _viewState; }); }, [onViewStateChange, maxBounds]); // 设置hoverInfo var setHoverInfo = useCallback(function (info) { _setHoverInfo(info); }, []); // viewState changes var handleViewStateChange = useCallback(function (_a) { var viewState = _a.viewState; setViewState(viewState); }, [setViewState]); // get amap instance var onMapLoad = useCallback(function (ins) { return setMap(ins); }, []); // glOptions var glOpts = useMemo(function () { return glOptions ? __assign(__assign({}, glOptions), { stencil: true }) : { stencil: true, preserveDrawingBuffer: true }; }, [glOptions]); // mapOptions var mapOpts = useMemo(function () { return mapOptions ? __assign(__assign({}, mapOptions), { /* close animate */ animateEnable: false, viewMode: '3D', jogEnable: false }) : { animateEnable: false, viewMode: '3D', jogEnable: false }; }, [mapOptions]); var MapGLContextValue = useMemo(function () { return { _addLayer: _addLayer, _removeLayer: _removeLayer, getViewState: getViewState, setViewState: setViewState, setHoverInfo: setHoverInfo, deck: deckRef.current, map: map, }; }, [_addLayer, _removeLayer, getViewState, setViewState, setHoverInfo, deckRef.current, map]); return (_jsxs(_Fragment, { children: [_jsxs(DeckGL, __assign({}, rest, { layers: layers, ref: deckRef, // initialViewState={initialViewState} viewState: viewState, controller: true, // ContextProvider={MapContext.Provider} onWebGLInitialized: setGLContext, onViewStateChange: handleViewStateChange, glOptions: glOpts }, { children: [glContext && (_jsx(StaticMap, { style: wrapperStyle, onLoad: onMapLoad, viewState: viewState, MAP_ACCESS_TOKEN: MAP_ACCESS_TOKEN, mapOption: mapOpts, mapStyle: mstyle, scriptUrl: scriptUrl })), hoverInfo && hoverInfo.object && (_jsx("div", __assign({ style: __assign(__assign({}, deckToolTipWrapperStyle), { left: hoverInfo.x, top: hoverInfo.y }) }, { children: hoverInfo.html })))] })), _jsx(MapGLContext.Provider, __assign({ value: MapGLContextValue }, { children: _jsx("div", __assign({ className: "children-wrapper", style: childrenWrapperStyle }, { children: children })) }))] })); }; export default BMapGL;