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@wandelbots/wandelbots-js-react-components

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React UI toolkit for building applications on top of the Wandelbots platform

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import "@testing-library/jest-dom" import { beforeAll, vi } from "vitest" // Mock ResizeObserver global.ResizeObserver = vi.fn().mockImplementation(() => ({ observe: vi.fn(), unobserve: vi.fn(), disconnect: vi.fn(), })) // Mock IntersectionObserver global.IntersectionObserver = vi.fn().mockImplementation(() => ({ observe: vi.fn(), unobserve: vi.fn(), disconnect: vi.fn(), })) // Mock matchMedia Object.defineProperty(window, "matchMedia", { writable: true, value: vi.fn().mockImplementation((query) => ({ matches: false, media: query, onchange: null, addListener: vi.fn(), removeListener: vi.fn(), addEventListener: vi.fn(), removeEventListener: vi.fn(), dispatchEvent: vi.fn(), })), }) // Mock WebGL context for Three.js const mockWebGLContext = { getExtension: vi.fn(), getParameter: vi.fn(), createShader: vi.fn(), shaderSource: vi.fn(), compileShader: vi.fn(), createProgram: vi.fn(), attachShader: vi.fn(), linkProgram: vi.fn(), useProgram: vi.fn(), createBuffer: vi.fn(), bindBuffer: vi.fn(), bufferData: vi.fn(), createTexture: vi.fn(), bindTexture: vi.fn(), texImage2D: vi.fn(), texParameteri: vi.fn(), generateMipmap: vi.fn(), viewport: vi.fn(), clearColor: vi.fn(), clear: vi.fn(), drawArrays: vi.fn(), drawElements: vi.fn(), enableVertexAttribArray: vi.fn(), vertexAttribPointer: vi.fn(), uniform1f: vi.fn(), uniform2f: vi.fn(), uniform3f: vi.fn(), uniform4f: vi.fn(), uniformMatrix4fv: vi.fn(), getUniformLocation: vi.fn(), getAttribLocation: vi.fn(), enable: vi.fn(), disable: vi.fn(), depthFunc: vi.fn(), blendFunc: vi.fn(), cullFace: vi.fn(), frontFace: vi.fn(), VERTEX_SHADER: 35633, FRAGMENT_SHADER: 35632, ARRAY_BUFFER: 34962, ELEMENT_ARRAY_BUFFER: 34963, STATIC_DRAW: 35044, DYNAMIC_DRAW: 35048, TEXTURE_2D: 3553, RGBA: 6408, UNSIGNED_BYTE: 5121, TEXTURE_MAG_FILTER: 10240, TEXTURE_MIN_FILTER: 10241, LINEAR: 9729, COLOR_BUFFER_BIT: 16384, DEPTH_BUFFER_BIT: 256, DEPTH_TEST: 2929, BLEND: 3042, SRC_ALPHA: 770, ONE_MINUS_SRC_ALPHA: 771, CULL_FACE: 2884, BACK: 1029, CCW: 2305, FLOAT: 5126, FALSE: 0, TRUE: 1, } HTMLCanvasElement.prototype.getContext = vi .fn() .mockImplementation((contextType) => { if (contextType === "webgl" || contextType === "experimental-webgl") { return mockWebGLContext } return null }) beforeAll(() => { // Suppress console errors in tests vi.spyOn(console, "error").mockImplementation(() => {}) vi.spyOn(console, "warn").mockImplementation(() => {}) })